What these people never seem to grasp is how hard it actually is to make things look nice in text mode. The resolution is low, true, but it's "tricky" – you can use several different techniques to reach higher resoltions; antialiasing, different charset tricks (such as the 50% high blocks used in many Alpha Design demos), etc. There's much more to text mode than what TextFX, AA-Lib or LibCaCa can offer!
Grand total of 90 demos were produced in the 10 contests, including the invitation demos and the couple of disqualified entries. A handy ISO has been produced that includes all of the demos as well as Dosbox 0.72 plus batch files to launch the DOS demos with it.
Text mode demo competition (or compo, or contest – same thing, really) was held for the first time in 1996. Back then there were a few demos running in text mode; some were 'pure' textmode demos such as what TMDC was after, and others tweaked the text mode.